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Red Brawn's Weapons
Each Red Brawn comes equipped with cybernetic hands capable of unleashing a burst of energy encased in a hollow sphere of melting iron. As the fireball deflects off of surfaces, the heat it radiates burns anything (or anyone) nearby. When the iron becomes to hot to hold its contents, the ball erupts in a burst of flame. If the fireball hits flesh before the iron melts, it explodes prematurely causing explosion and deflection damage. When enhanced, an electric pulse is included in the casing: If the fireball impacts near an enemy brawn, the pulse detonates the casing and travels directly into the brawn like lightning. (This weapon is available by pressing 2 when using the Red Spheres).
Red's primary weapon is a concentration of four regular fireballs encased in melting iron. When the large fireball rams into anything, it creates a momentary inferno that destroys anything in the immediate area while simultaneously launching out the four regular fireballs inside. The enhanced super fireball has no iron casing and an enhanced electric pulse: When it impacts, the electric pulse searches the immidiate area for enemy players: If one is close enough, the ball of magma seeks that player out and burns him to a cinder.